Specialized 800 Gbps Arbor DDoS permanent protection (Game DDoS protection) with real-time filtering
Our goal is to be able to offer our partners the best possible DDoS permanent protection. This is possible thanks to the specialized solution from Arbor-Networks (NETSCOUT). Therefore, we can offer all our business customers and partners a specialized 800 Gbps Arbor DDoS permanent protection, which filters all possible attacks in real time, free of charge.
To get general information about our DDoS protection, we recommend visiting https://www.kernelhost.com/en/ddos-protection.
GTA DDoS Protection and RageMP DDoS Protection
GTA, AltV and RageMP are very popular modifications of the game "Grand Theft Auto V" (GTA V). By using one of these modifications it is possible to create your own GTA server with your own scripts / modifications. Unfortunately, however, GTA- / AltV- & RageMP-servers are also often affected by DDoS attacks.
Our specialized GTA DDoS permanent protection, AltV DDoS permanent protection and RageMP DDoS permanent protection are therefore the solution to this problem. Our focus is real-time filtering so that you won't even feel the attack on your GTA- / AltV- & RageMP-project, regardless of the attack size and / or attack structure, so that the GTA- / AltV- & RageMP-server have the best possible DDoS protection and not is more affected by annoying attacks.
San Andreas Multiplayer (SA: MP) DDoS protection
Like GTA, Sa: MP is also a modification, but for the game "Grand Theft Auto: San Andreas". Unfortunately, SA: MP game servers are also affected by various DDoS methods. Above all, there are special tools, such as "DOSaMp03z", which were specially created for attacks against SA: MP game servers. Our specialized arbor protection has also been precisely adapted against such tools in order to be able to filter such attacks in real time. This means that the best possible DDoS protection can also be offered for the SAMP server.
Minecraft BE / Minecraft DDoS protection
Minecraft & Minecraft-BE currently has by far the most game servers. With this large number of game servers, attackers in particular aim to cause as much damage as possible. In the meantime, there are not only DDoS attacks specially adapted against Minecraft servers, but also effective exploit crash methods, such as. Nullping attacks, QuietException attacks, various (fake) handshake floods, and much more. Our Arbor DDoS permanent protection is also able to detect such specialized attacks and filter them in real time.
If you are running a large project and are interested in one of our professional dedicated servers with specialized DDoS permanent protection, you can contact us at any time via ticket! We are also allowing partnership requests and offer great conditions with big projects to help you with the monthly costs.
Some practice cases:
Target software: Teamspeak3 - Voiceserver
Target port: 9987 (UDP)
Description: Complex DDoS attack with various complex attack structures and an attack capacity of over 473.4 Gbps, as well as over 41.5 million pps (packets per second), successfully and immediately filtered in real time without downtime.
Target software: ARK - Gameserver
Target port: 7777 (UDP)
Description: DDoS attack with only a normal UDP flood as attack structure (no complex attack structures), but with an attack capacity of over 112.2 Gbps (due to the simple attack structure, however, "only" over 8.7 million packets per second) successful and immediately filtered in real time without downtime.
Target software: Everything ("All-Port-Attack")
Target ports: 0-65535 (TCP/UDP)
Description: Complex DDoS attack with over 12 different main attack patterns with the aim of attacking all applications and open ports (regardless of whether they are open or closed). With a total of over 21.3 Gbps and over 3.9 million packets per second targeted to all ports. Also filtered successfully and immediately in real time without downtime.
Target software: Minecraft & OpenVPN
Target ports: 25565 (TCP) & 1194 (UDP)
Description: Complex DDoS attack with over 16 different main attack patterns, as well as over 4 million packets per second (over 8.6 Gbps attack), filtered successfully and immediately in real time without downtime.
Do you have a vServer / root server and would like to have more performance? Then a look at our range of root servers couldn't hurt!
With the discount code "KernelHost-Tutorials" you also receive a 10% discount (permanent) on your tariff!
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